
基于虚拟空间和网络交流技术的参与式规划设计——以日本公园设计为例
Virtual Reality and Net Communication Technology in the Participatory Planning and Design——A Case Study of Park Design in Japan
{{custom_ref.label}} |
{{custom_citation.content}}
{{custom_citation.annotation}}
|
/
〈 |
|
〉 |